Category: Game Design and Prototyping
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Game Design and Prototyping: Top Down-Shooter
Full Game https://flicventure.itch.io/juliuss-day-at-the-fun-fair I based my top-down shooter on experience at Hull Faire. I based the player’s character on an octopus I won at hook-a-duck, then the enemies on the bad food there, which I had many gripes with due to how allergen unfriendly it was! The first code was for the player, the covers…
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Game Design and Prototyping: Space Invaders.
Full game https://flicventure.itch.io/vikinginvaders I struggled to come up with a concept for this game, I eventually landed on doing a game based on Vikings, where the player is a dragon stopping them from attacking his homeland. On the topic of the dragon, here’s his code. This code covers two things, the movement, and the bullets.…
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Game Design and Prototyping: Platformer
Finished Game https://flicventure.itch.io/a-little-bird-adventure I based my platformer game on a game I coded in college, about 2 years ago, using construct 3. The game followed a small bird trying to eat as many seeds as possible before he runs out of life by touching obstacles. For the level design, I went with this. As, I…
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Game design and prototyping: Cookie clicker
Full game https://flicventure.itch.io/temple-clicker To start off with I was quite nervous about coding, as I didn’t have much experience with it, so I decided to theme my cookie clicker on ancient Rome, a subject I know quite a lot about, due to studying it in my childhood. I decided to make the game ‘Temple clicker’…